Research on games and learning have shown us that games can be powerful tools for learning–providing players with the opportunity to learn from and even celebrate failures as part of the natural learning process in a challenging environment. How can universities take advantage of the power of games and game mechanics? It’s not as simple as dropping in badges and leaderboards. Professor Liz Lawley, who teaches in the Rochester Institute of Technology’s School of Interactive Games & Media as well as directing RIT’s Lab for Social Computing, will talk about Just Press Play, a “game layer for undergraduate engagement” that she and her colleagues have designed to enrich the learning environment for undergraduate students. After three years of iterative development and testing, her group will be releasing the software underlying Just Press Play under an open source license at the end of this academic year.
This episode will be broadcast live on Wednesday, April 23, 2014 at 10am CT. Register @ http://nlc.nebraska.gov/scripts/calendar/eventshow.asp?ProgID=13024.