Social Computing and the Information Professional
Elizabeth Lane Lawley, Rochester Institute of Technology, Lab for Social Computing
- New title: Girls Just Want to Have Fun!
- New New Title: All work and no play makes jack a dull boy
- Final Title: All the world’s a game… and all the men and women are marely players
- my blogs
- mamamusings
- many2many
- misbehaving.net
- terra nova (blog on virtual worlds)
- all blog posts from the week got deleted by hosting provider
- rescued them via bloglines
- Gaming is shaping an entire generation of computer users and communicators
- ulatmac.wordpress.com/2006/09/18/8/
- World of Warcraft for use in libraries?
- Galataea, Level 60 Troll Priestess (Ms. Lawley)
- Played WoW with real-world collegues
- Then moved to playing with a group that researches virtual worlds
- “It’s all about play, as well. Learn from the gamers.” -Michael Stephens
- Gaming isn’t always computer games
- OOF!
- O’Reiley FOO camp
- Reverse scavenger hunt
- got gather 10 items
- then get list of things you’re supposed to find
- justify how thier items match what’s on the list
- search flickr for “OOF”
- Villager or Werewolf?
- each person has a card: villager, seer, wherewolf
- one ww, one seer, reat villagers
- close eyes & hum
- go to sleep
- werewolves open eyes so get to see who they are
- werewolves pick someone to kill
- (can’t speak)
- werewolves close eyes
- seer open eyes
- who’s the werewolf
- wake up & see who dies
- discussion
- figure out who’s the werewolf
- what is a game?
- a form of play with goals and structure
- players make decisissions in order to manage resources
- an activity with some rules engaged in for an outcome
- it takes so little to motivate people
- What are the incentives for people? What makes it fun?
- “I love bees” game
- “Cruel 2 B Kind” game
- helps to reclaim public spaces that aren’t being used
- “All in”
- toombstone hold’em poker
- summer reading programs are games
- Stephen Abram
- context is king, not content
- it’s about unfettered experience
- what’s the immersive experience we’re creating in public libraries?
- www.42entertainment.com/see.html
- Levels of participation
- casual (level 1)
- active (level 2)
- enthusiastic (level 3)
- gaming blogs & Web sites
- fletcher library game project
- bibliographic gaming
- game on: gaming in libraries
- gaming in libraries
- Macarthur Foundation
- Digital Media, Learning & Education