Minecraft in school? How video games could be the future of learning
Professor Dezuanni and his team observed and interviewed 8- and 9-year-old students in Brisbane who regularly played Minecraft at home and at school. They found that the game helped the students analyze math problems, collaborate on projects, and engage in rich social interaction as they discussed their individual processes and results.
“The teachers working with those students have been quite impressed by the way students work with the game, as well,” Dezuanni said.
Michael Sauers is currently the Director of Technology for Do Space in Omaha, NE. Michael has been training librarians in technology for the past twenty years and has also been a public library trustee, a bookstore manager for a library friends group, a reference librarian, serials cataloger, technology consultant, and bookseller since earning his MLS in 1995 from the University at Albany’s School of Information Science and Policy. Michael has also written dozens of articles for various journals and magazines and his fourteenth book, Emerging Technologies: A Primer for Librarians (w/ Jennifer Koerber) was published in May 2015 and more books are on the way. In his spare time he blogs at travelinlibrarian.info, runs The Collector’s Guide to Dean Koontz Web site, takes many, many photos, and typically reads more than 100 books a year.
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